The narrative of Pearl’s Peril is nicely-written and captivating at every move, with a rather fine component of mystery added in too. While there is no voiceover work, a decent soundtrack and a calming ocean ambiance do more than enough to establish the game’s disposition.
One thing I found off about the sound of the game is that it totally vanishes at regular periods throughout the game. Everything becomes mute, although I can hear the snapping sound as I scroll through the dialogue. It truly pulls me out from the atmosphere in a negative way. But that is a minor complaint, to be sure.
While we’re complaining, I should mention that the waiting times for building new buildings and updating existing ones feel far too lengthy. To make this go faster you need to spend a much larger amount than other games that are free to play: $10. Beyond spending money its hard to earn more money to speed things up without spending the real thing, which is definitely a huge mark against the game.
This would not be too huge of an issue if many activities in the game did not necessitate spending more dollars. 40 game dollars for 10 points of energy is somewhat extreme, and there is no leveling up or energy-fostering perks to be located, so you will not actually be left with any other choice. The early phases of the game suffer from too little available side quests to help you, too.
But in the minutes where you really get to play Pearl’s Peril, the game is an absolute blast, like there is no tomorrow and you will be blitzing through exciting concealed item scenes. The game starts out simple enough, with big clear things to locate like rainbows and windmills. But as you get accustomed to each distinct place the more new items are thrown into the mixture to keep everything quite addicting.
Yet, while the concealed item scenes in Pearl’s Peril are all kinds of pleasure, the societal city-building facets leave much to be desired. The idle island setting is dull and dead, and the ocean does not even go beyond the immediate shoreline. Buying new buildings and scenery items increases your game prestige, which then unlocks new item settings, but the mechanisms behind this are somewhat questionable at best.
For a Facebook game, I was truly surprised by how restricted the societal integration in Pearl’s Peril is, as the only time you will truly get to socialize with your Facebook friends is when you’re begging them to send you free energy in order to keep playing.
Finally, while Pearl’s Peril has interesting gameplay and an excellent storyline, it’s a little difficult locating its basis sometimes. The game has you speeding through amazing concealed item scenes one minute, and then waiting 24 hours for a Parisian cafe to be constructed the next. All in all, it can be fun, but expect to have long wait times or to shell out buckets of cash to keep playing.